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The Great Escape
You had a train to catch, so you escaped from the Abundance POW camp.
|
|
 10
|
|
Aurora execution
You have picked your side in the power struggle gripping Aurora from within. No regrets?
|
|
 15
|
|
Plot smasher
With the help of your new allies, you have revealed the machinations of the technomancers.
|
|
 20
|
|
Hero of the Resistance
You have led the Resistance to victory. A new era dawns on Aurora!
|
|
 20
|
|
Man of Honour
You have placed Aurora in the hands of a strong man. The rival guilds had best take note.
|
|
 20
|
|
Good start
You have upgraded your first skill. Every great specialist starts the same way.
|
|
 5
|
|
Recycling
You have cobbled together and assembled your first upgrade using recovered objects.
|
|
 10
|
|
Pest Control
You are the terror of the caverns. If the moles could see you at 5 yards, they'd flee.
|
|
 10
|
|
Mentor
The way you treated Innocence forged his character. How would have he turned out without you?
|
|
 30
|
|
Specialist
Technomancer, Fighter, or Renegade, nobody is better than you in your area of expertise.
|
|
 30
|
|
Crowbar
You started from the principle that the containers of Mars were left there for you.
|
|
 30
|
|
Completionist
You have made it a point of honor to help everyone you've met along your way.
|
|
 50
|
|
Hard as nails
You have survived Mars's difficult climate. Obviously not your first apocalypse.
|
|
 50
|
|
Mutant
You have survived the extreme Martian climate. You've got family there, don't you?
|
|
 100
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